AI Insights · Timothy · October 2021
Top 5 Tennis Games in Europe: Q3 2021 Performance Overview
Explore the performance of the top 5 tennis games on a unified platform in Europe during Q3 2021. Data insights provided by Sensor Tower.
In the third quarter of 2021, the performance of the top five tennis games on a unified platform in Europe showcased notable trends in weekly downloads, revenue, and active users. Here is a closer look at the statistics, with data sourced from Sensor Tower.
Tennis Clash: Multiplayer Game from Wildlife Studios saw a generally stable weekly revenue, peaking at around $232K in early August. Weekly downloads reached their highest point in early August with approximately 280K downloads, followed by a decline to about 104K by the end of September. Weekly active users also experienced a decline, starting from around 1.5M in late June and dropping to approximately 1.2M by the end of the quarter.
3D Tennis by Mouse Games had modest weekly revenue, with a peak of $85 in late August. Downloads showed a decline from around 10K in late June to about 5K by the end of September. Active users followed a similar trend, decreasing from about 18K to around 12K during the same period.
Ultimate Tennis: 3D online spo by Metaverse Labs Inc maintained a consistent weekly revenue, peaking at around $3.7K in early August. Weekly downloads saw a slight fluctuation, peaking at about 4.5K in mid-July and ending the quarter at approximately 3.3K. Active users showed a decline from around 7.4K in late June to about 6.7K by the end of September.
Virtua Tennis Challenge by SEGA had stable weekly revenue, hovering around $900. Downloads peaked at about 3.7K in mid-July before declining to around 1.6K by the end of September. Active users followed a decreasing trend, starting at about 11.6K in late June and falling to around 8.4K by the end of the quarter.
Tennis Manager Mobile by ReboundCG experienced fluctuations in weekly revenue, peaking at approximately $2.6K in mid-July. Downloads saw a significant spike to about 5.4K in early September before stabilizing at around 2K by the end of the month. Active users showed a slight increase, starting at around 8.5K in late June and peaking at about 10K in early September.
For more detailed insights and comprehensive data, visit Sensor Tower.